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 Post subject: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Fri Jan 29, 2010 8:28 am 
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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Fri Jan 29, 2010 9:14 am 
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There's an MP demo on xbl right now, pc too I think. This is on my list, but I'm only 9 hours into dragon age and I haven't stopped pissing around and worked on the story yet, so I figure this is going to be a long haul.

The first game kicked ass if you didn't play it. I highly suggest picking it up, the single play story is damn fun and funny.

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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Fri Jan 29, 2010 12:29 pm 
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Gonna go pick it up after work and check it out.

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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Fri Jan 29, 2010 6:34 pm 
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Ill be picking this up when i get the cash.

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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Fri Jan 29, 2010 6:39 pm 
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Comes out in March so start saving. If you preorder right now, you get the collector's edition for normal price.

The original is 20 bucks.

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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Wed Feb 03, 2010 7:18 am 
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Here's a review of the Beta on PC:

Quote:
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The true casualty of Battlefield: Bad Company 2 isn’t the hundreds of soldiers who die each round, or even the dozens of vehicles that lie strewn across the battlefield, slowly reduced to scrap and rubble by continued ordnance as they’re used as cover by desperate marines. The true casualty is the scenery. You’re presented with a pristine (or mostly pristine) landscape that is about to become a battlefield. The soldiers are like a horde of locusts, sweeping through for their conflict, leaving the entire place ravaged and skeletal, each building a carcass stripped of all its outer walls, and most its inner, until it’s little more than a few support columns and what remains of a roof. Bad Company 2 is devastation: arbitrary and completely unhindered.


There’s an inherent lack of fairness in Battlefield: Bad Company 2 that reeks of realism. There are dozens of ways someone else has an advantage over you, and almost all of them can and will happen, to the extent where just picking where to spawn is a delicate risk assessment venture. The adage ‘Life’s not fair’ may seem cheesy, but when applied to a battlefield, it becomes a little more pertinent.

But that’s ok. Yes, there is an almost laughable amount of different ways someone else can kill you with little to no chance on your part to counter them, but the flipside of that is that you’re also a person, and so you can do just as many dickish things to them. And we all know that being a dick is superfun.

Let me tell you about my favourite way to be a dick. It’s completely passive, and means I get the rest of my team to be dicks on my behalf, but that’s just fine with me, because they’re the ones getting shot at. It involves me finding the safest high place I can, and then slowly sweeping my sights over the battlefield, picking out enemy players and pressing ‘Q’. This puts a little marker over their heads for about twenty seconds. Well, that’s twenty seconds if they survive that long.

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Playing as a spotter makes you suddenly feel invaluable to your team. Mark a tank and all the engineers whip out their anti-tank launchers and take it out. Mark a sniper and all your snipers start taking pot shots. And marking the other soldiers just gets everyone to dick on them.

The other benefit of it is that it provides order in the chaos of the battlefield. As anyone who has played a Battlefield game before will know, things get, to put it mildly, frenetic. Grenades are exploding, tanks are rolling past, and thousands of rounds of ammunition are sailing through the sky, just waiting to plunge into a soft, fleshy target. And, with DICE’s Frostbite engine, that chaos is elevated to a whole new level of crazy. Buildings explode, craters litter the ground, and the cover you’re cowering behind is only a second away from becoming an impromptu shrapnel grenade. And, y’know, not cover any more.

For a beta, Bad Company 2 seems to be on the near side of polished, and while there are a few latent lag issues and the odd bug relating to key inputs, it seems to be more there to provide information on balancing, to make the whole thing more streamlined and.. well, balanced, when it comes out in March. Thing is, there’s a certain level of imbalance that seems a requisite for a game like this. It’s trying to provide the feeling of being part of an army, holding a front against the enemy and defending or attacking a position. And really, I don’t think there’s ever been a single instance of two armies being evenly matched. One might have numbers, but the other skill, and with the level that’s been provided for the Beta, such asymmetrical concepts have been introduced with the vehicles that are provided.

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Featuring a game mode called ‘Rush’, which involves one team attacking while the other defends a pair of points that have to be bombed before the attackers can advance to the next pair of points, the snowy strip that provides the battlefield quickly devolves into a mess of ramshackle buildings, yawing with gaping artillery cavities and rubble-strewn wounds, what once were walls now just a bigger doorway. It’s out of this that the real joy of Bad Company 2 emanates.

It can only really happen in the multiplayer space. There’s an emergent narrative that slowly builds in each match that is almost the sole reason for continued play. Sure, there’s a ranking system and unlocks, but this is where the real meat of the game lies. It’s the time you and your squad huddled behind the burning wreckage of a tank, gunning down enemies as they run in to take you out. It’s the time you managed to get past the enemy defences unnoticed, and stabbed and shot your way through a group of snipers nesting in the upper levels of a half-built house. Or it’s the time you found an enemy sniper in a building across the street, and then when you went over to deal with him, found him gone, and in the building you just vacated. You head over, a frantic pistol duel ensues, and while he reloads you stab him in the throat. Man, that was satisfying.

These aren’t new stories. Well, they are, but the platform providing them isn’t. Really, the huge, glaring, attention-seeking part of Bad Company 2 is that this is the first time Frostbite has made it to our PCs. And it’s been worth the wait, really. It provides an extra layer of verisimilitude that makes it all the easier to slip into the role of the soldier and start swearing over the gunfire as an RPG just whistles past your head. Blind siding a gun emplacement by blowing out the flanking wall just feels right, in a way that wasn’t possible before. The way the ground deforms under artillery and heavy weapons looks damn-near perfect, and having a mounted gun suddenly notice you in a forest and open fire, only to cut down half the trees around you is one of the most exhilarating, and terrifying, experiences I’ve had in a while.


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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Wed Feb 03, 2010 7:19 am 
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verisimilitude!


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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Wed Feb 03, 2010 7:22 am 
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First word that jumped out at me, also. heh


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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Fri Feb 05, 2010 11:13 am 
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The demo is pretty fun! I am looking forward to the full version with more maps.

ps: I die quite often. Remote control helicopters can suck my corpse's penix :(

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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Fri Feb 05, 2010 10:54 pm 
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Demo is fun, kind of want to see how it runs on my comp though.

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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Sat Feb 06, 2010 8:38 pm 
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Spent the last 90 minutes or so playing the demo on my 360. It's pretty cool, and I'm really impressed that it was running on my crappy DSL connection without any lag whatsoever.

I might get it eventually, but Bioshock 2 and FF13 are on the horizon so we'll see if I pick it up around its release time.

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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Thu Feb 25, 2010 12:45 pm 
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This comes out next week! Just when I was getting "good" (re: still sucking, but doing it with better weapons & attachments) at MW2!

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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Thu Feb 25, 2010 8:14 pm 
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Ill be picking this up!

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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Tue Mar 02, 2010 1:31 am 
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It's definitely different than MW2. Not sure that's a good thing, to be honest. It's gonna take some getting used to.

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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Wed Mar 03, 2010 3:33 am 
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I bought it, haven't got the chance to play it. It was my roomies brothers 21st BD today so I was caught up with that =/.

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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Fri Mar 05, 2010 1:36 pm 
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Here is my comparison of BC2 and MW2. It will be somewhat all over the place, and I won't comment on which game's feature is "better" since it is all a matter of personal preference (for instance, I prefer to sit in one place and kill if possible, others like to run around the map). Here's my incomplete comparison:

  • BC2 is less "in your face". You don't get a splash screen every time you capture a flag or kill 3 dudes with one grenade. When you get a kill shot, it's just small text on your screen saying you get 50 points for killing the enemy.
  • It is MUCH harder to leave a queue in BC2 than it is in MW2. You need to wait for the game to load, then hit start and exit the current game.
  • The scoreboard doesn't tell you how many kills everyone got in BC2, it just shows your own kills. This is probably because:
  • There are various classes you play in BC2. You can be a sniper, engineer, medic, or a front-line-gun-toting-badass.
  • There are no kill streak rewards in BC2.
  • Weapons are not as customizable in BC2. You can unlock red dot scopes and stuff, but it's not as extensive as in MW2.
  • You can save custom 'kits' but it is limited to the previously mentioned ones above (engineer, medic, etc). You can't be a medic with a sniper rifle, for instance, but as a sniper, you can pick which sniper rifle you want to use, which gun for the offhand, if you want to use C-4 or some other explosive, yada yada.
  • The maps are much bigger in BC2. This allows more opportunity to sit in once place and be a sniper, if that is your cup of tea.
  • There are fewer games to choose from in BC2. There are 3 (?) different Multiplayer modes, not 15 or however many MW2 has.
  • There's no "lobby" in BC2 multiplayer, per se. You pick Multiplayer, select the mode, and it finds you a game. When your game ends, another starts shortly after it (you don't see people coming and going all the time like you do in MW2).
  • You cannot see who your opponents are before the match you play in BC2.
  • There's more loading time in BC2. It takes longer to start up a game in BC2 than it does in MW2.
  • Voice chat does not seem as lively in BC2 as it was/is in MW2.
  • When you die in BC2, you have a chance to pick where you respawn. You'll most likely be in a squad of 4 people, so you can respawn next to one of your squadmates. If they are all dead, then you can pick your respawn point among the different areas your team controls.
  • There is no kill cam in BC2. When you die, you DO see the person who killed you, but it is real time. So if he's moving, you just see him moving, you don't see a replay of where he was, exactly, when he killed you. If a sniper kills you and is sitting in one place, the camera faces him so you have a few seconds to sort of tell where he is, based on landmarks, but it's not as easy to tell as it is in MW2.
  • There are VEHICLES in BC2! You can fly helicopters, you can drive tanks, you can even control remotely-operated helicopters. If you don't want to drive, you can ride along and man a weapon in the previously-mentioned vehicles (there are also 4-wheelers, humvees, wave runners, boats, and more).
  • There is destruction in BC2. If a dude is in a building owning your team, blow the frigging building up. If he's in it when you blow it up, he dies. So simpo!
  • The games last longer in BC2. One match can last 30 minutes or more.
  • You get pins and rewards similar to the ones in MW2 for all sorts of things. However, there aren't as many in BC2. In MW2, there are pages upon pages of titles and insignias (or whatever it's called). It's not like that in BC2.

Edit: link for me, ignore this

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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Tue Mar 09, 2010 7:10 pm 
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Which one do you like better Peno?

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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Tue Mar 09, 2010 10:48 pm 
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I prefer Battlefield: Bad Company 2.

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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Thu Mar 11, 2010 10:22 am 
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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Thu Mar 11, 2010 10:39 am 
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After Dragon Age I need to blow some shit up and BC2 is probably going to be it.


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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Thu Mar 11, 2010 10:56 am 
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Shurakair and I have a nice tag-team sniper duo, we could use some heavy muscle for our squad!

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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Thu Mar 11, 2010 11:07 am 
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I have one last weekend of healing coming up before I can go boarding again, I think I will just blow through this playthrough of dragon age and then switch gears to killing people with heavy weapons and explosives.

Will be less blood at least.


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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Thu Mar 11, 2010 6:50 pm 
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Do you have it for the ps3 penoz? if so whats your tag

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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Thu Mar 11, 2010 10:16 pm 
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Nope, XBox 360.

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 Post subject: Re: Screw MW2 -- Battlefield: Bad Company 2 looks like the shit
PostPosted: Fri Mar 12, 2010 6:28 am 
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I think I am going to get this for PS3

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